The fangs sank abroad with the blood of Commander Clark as Chief had turned back into the cage of the airlock. Quick greater leaped like a frightened child. “The dump!” He shouted: “What are you waiting for, man?” Corpse White mask of fear in the face of the engineer’s face gave way to rage like love to kill purple hear the answer. “The regulations prohibit the killing of alien life forms, which can be treated by other means,” the science officer.

“Sometimes I think you’re more of a computer to a human being,” accused the head. Just then the sound of tearing metal sounded behind her head and never saw a face in the face of android science officer for the insult exact uncomfortable.

Sound familiar? Yes, Avalon Hill was a nightmare similar to the SF / horror film in the android crew member recovered. The game presents a complex challenge, but because it is a type of extraterrestrial life (some benign tumors), more staff to deal with the problem and more of a hostile alien (versus maybe 5 or 6) to address them. Each round consists of a phase discontinuity (Summary of the ground state of the game), a phase of non-crew movement (strategic move of the computer), two phases of action (tactical move in space, duct or vent for the player and computer) and a movement phase (strategic player). (-). 30 locations on the ship, the passages and openings, the movement phase through a map of the aid ship track movement “(+) and control of movement of foreign occupation with the card will help two teachers maintenance, follow up on the actions exhausted and supported the position / status of the crew and equipment.

Strength is the player of the three types of characters: 1), 2) scientific officers and 3) Engineers (each of which has a specific value). Agents are responsible for the armory and are the only ones who can start the process of self-destruction. Scientists have the best chance to break the security code on the computer classified data file about extraterrestrial life. When one of the scientists is the android, but see the frustration of the “protected data” on the screen over and over again. They are also the only ones that block strangers or animals in laboratory cages or may not be in stock.

Engineers are important because they are the ones who create wealth and batons are flamethrowers. The game can be annoying to be like the plot of the movie. From the account suggests that this product starts, you might think things under control and after disasters. The first time I played the game, I was surprised imprisoned abroad and flanked by two armed crew. The stranger left the cage and escaped without even a chance for defensive fire. It’s frustrating to have some ready for such an event and have taken the lead. In some places, you can fly by an armed group in the corridor or enclosed passage neighboring department of foreign and / or soften stunned. This is not always practical because some sites several escape routes (such as bridge or step) of the offer. Although this feature of the game, and as a “reaction” phase (similar to some miniatures rules) could be defended, it requires the use of strategies that do not make sense.

Some difficulty arises in the action phase screens. These are just text appears and sometimes tend to give misleading information. If a character in a room that has more than one object, it is difficult to interpret what the figure, in fact, is the recognition that in the room. The case is in the movement phase, but the crew dissipated rarely have a problem during the game. “The Stranger” is an interesting strategy game that will have to deal with many hours of play. The number of variables and the location of the exchange rate of the processing and the identity (or existence) android crew member offered the opportunity to live above average.